(Reprints: Judge Dredd
stories from 2000 AD Progs
736-775 and Judge Dredd Megazine
#1.11-1.20)
Yes, it's been a while since this blog has dealt with one of the Complete
Case Files books--1990-1991 was an
unusually active era for new Dredd-related stories. This volume, though, covers
the mother of all transitional periods: John Wagner's initial farewell to
Dredd, at least in the weekly series.
By the point where this volume starts, Garth Ennis had
effectively passed his audition to take over Dredd, and 2000 AD had mostly burned off its stockpile of Wagner-written one-offs--the
only one that appears here is "Watchdogs," a six-pager that could
have appeared at nearly any time in the strip's history. Unusually for this
period, it's drawn by Cliff Robinson, whose specialty at the time was doing
generic Dredd illustrations, like the one below, that could appear on the cover of 2000
AD in lieu of an image that had to do with
one of the specific stories inside.
Week-to-week continuity wasn't one of the series' strengths
at this point--there were a whole lot of artists drawing Dredd, and a lot of
the early episodes here have the sense that they're marking time. Both of the
first two stories in this volume have "mutants come over the west wall of
the city and Dredd kills them" plots, as did "The Gipper's Big
Night" in Megazine #1.10, which
came out the same month. Simon Coleby is the most prominent artist on the
weekly strip at this point, and he really hadn't hit his stride yet (I like his
later Low Life material much
better): at a time when a lot of Dredd's other artists were doing fancy painted
work, his more American-style, light-comedy approach is something of a
comedown. And, given what was coming, it'd have been nice to see a bit more
buildup to the "democracy referendum happens at Dredd's request" plot.
After three months' worth of throwaways, parodies (the Twin Peaks riff is particularly weak) and Ennis showing off his
record collection, we finally get to this volume's centerpiece, "The Devil
You Know"/"Twilight's Last Gleaming," a continuous story with
its first half written by Wagner and its second by Ennis. I'd love to know how
it came together, actually: I can't think of any other examples of a writer
closely associated with an ongoing comics serial deliberately setting up loose
ends for his or her successor to resolve. If "Necropolis" was Wagner
wrapping up the greater arc of his run, "The Devil You Know" is
effectively him giving Ennis his blessing--leaving on a cliffhanger, and
letting Ennis decide which way the premise of the entire series would go.
Where Ennis took it, curiously, was straight back to
Wagnerland. "Twilight's Last Gleaming" is Ennis demonstrating that he
knows and loves the Dredd canon, and that he takes it very seriously--as far as
impressing Dreddheads like me goes, he couldn't have picked a better character
to bring back (on the story's second page!) than Degaulle--one of the greatest bit players in the strip's history--or a better way to
handle her appearance than establishing what had happened off-panel since we last saw her to make her even angrier and
more bitter.
But then he actually starts repeating some of Wagner and
Grant's beats: the "God help me, I love it" speech from "Return
to Mega-City" (shouldn't that be "Grud"?), the slobby family
watching the election results from "Letter from a Democrat" and
"Revolution." Ennis's "Dredd is so awesome!!" streak comes through here, too--less in the
scene where Blondel Dupre finally buckles to Dredd than in the
icky-rather-than-heartbreaking one that follows it, in which she explains that
"it takes someone special to rule this city, not us..." Wagner's version of Dredd is a
useful monster; Ennis's is tough enough to do hard things. In general, Ennis
has always valued toughness more than pretty much any other comics writer I
know of.
Right after "Twilight's Last Gleaming," Ennis's
run starts flailing a bit. (His strength, then and now, is the extended,
character-based drama, not the six-page action-comedy, and his idea of a gag is
very often a gross-out.) By that point, he'd also taken over another old
Grant/Wagner series, Strontium Dog, and
assumed control of Hellblazer from
Jamie Delano; unlike Dredd or Strontium
Dog, he promptly made Hellblazer his own. ("Dangerous Habits," his first
John Constantine story, beats any 2000 AD serial he wrote.) The six-part Dredd-on-a-spaceship piece
"Justice One" is more his speed than the wacky one-offs--he's got
actual characters to work with and a plot to develop--but Peter Doherty, fresh
off his Judge Death serial,
doesn't quite have the chops for grim suspense, and ends up coming off as a slightly diluted variation on John Burns' theme.
(Incidentally, Burns, I think, is the unsung hero of this
era of the series: there's something very old-school about his figures and
faces and painting technique--see the Degaulle scene above--that suggests that the rapidly shifting tone and
style of the writing is just a brief spot of turbulence, a look that suggests
that he was raised on Eagle and American
SF pulp covers. Of course, looking up information on him just now, I find that
he drew Modesty Blaise for a
while and has no particular interest in science fiction, so I'm pretty wrong.)
Since the Megazine
material reprinted in this volume didn't have credits on the story pages
themselves (and the book isn't much help), I've turned to BARNEY to see who was
responsible, and it turns out this era was the Alan Grant show. He wrote all
ten episodes from the Meg here, as well
as the curious side-trip "The Art of Geomancy" in 2000 AD (his first Dredd story there in two years, and last
for another four years)--the sentence "The land was a living thing"
on that story's first page is an unmistakable tipoff that Grant's at the wheel.
So's the presence of the spunky psychic Judge who shows up
to push the plot of "Raptaur" forward at appropriate moments. When I
encountered this story in here, I briefly wondered why Judge Karyn was
occupying the role usually reserved for Anderson, and then realized that it's
because "Raptaur" began in mid-1991, between the first and second
halves of "Engram," i.e. while Anderson was institutionalized. (The
second half of "Engram" ran just in time for her to get out and
appear in "Judgment on Gotham" a few weeks later.) Karyn seems to
have only appeared in one subsequent Grant-written story ("Raptaur
Returns," naturally), but she had her own, never-reprinted series in the
Meg in 1994, and Gordon Rennie wrote a few stories involving her in the
mid-2000s.
It's also worth noting that the artwork on Dredd stories in
this era of the Megazine sometimes went
way further out than in the weekly (the peak of that impulse, perhaps, being
Mike McMahon's triple-fortissimo "Howler" a few years later).
"Raptaur" is a very straightforward Dredd-vs.-monster story in a lot
of ways (and an exceptionally
lengthy one for how minor it is--time-wise, it ran as long as "Oz"),
but Dean Ormston's artwork for it has a wild, thrashing line that goes nicely
with the Alien-via-Carnage
creature he designed for it. (Come to think of it, Carnage didn't appear in Spider-Man until a year later.) Ormston obscures a couple of
story beats, and steps on a few gags--right, that's Lois Lane and Clark Kent
kissing on top of a building, but having him wear a giant shirt that says CLARK
KENT is overdoing it. But the thing that drives this story is a creature that can take
you to pieces before you even register its presence, so keeping the viewer's
perspective blurred or misdirected isn't a bad idea.
Sam Kieth's lunatic, blobby colored-marker (?) work on
"I Was a Teenage Mutant Ninja Priest Killer!"--the third Turtles parody in Dredd, following "Eldster
Vigilante Mud-Wrestling Ninjas" and "The Juve Mutated Kung Fu
Kleggs"--is even further outside the look of Dredd established by 2000 AD, to the point of looking like a parody of the way
the character's usually drawn. It's also a very odd story, with its direct reference to Turtles
co-creator Kevin Eastman and its non-sequitur "do you get it? huh?
do you?" ending. Grant would have been
written it right around the time the British branch of Eastman's publishing
company, Tundra UK, opened in London in 1991; was there some kind of weird
situation involving Eastman, Grant, Kieth, and/or priests that anyone can
explain?
Next week, we move on to some of the highest-profile Dredd stories of the '90s: The Batman/Judge Dredd Files, with
special guest Brenna Zedan!
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