(Reprints: Batman/Judge
Dredd: Judgment on Gotham, The
Ultimate Riddle and Die Laughing)
We've got another special guest this week.
Brenna Zedan is the biggest Judge Dredd fan I know here in Portland, Oregon. She does
highly unusual things with fingernail art; she
blogs about fashion; she does a
Tumblr; she's been serializing her story
"The Audacity Gambit" online. I always enjoy talking to her, and this week we got to discuss some of the highest-profile Dredd comics ever.
DOUGLAS: Before we get into talking about the Batman/Dredd comics themselves, I'd like to sketch out a bit of their history, as far as I've been able to piece it together--and anyone who knows better should please correct me in the comments (or email me).
The first Batman/Judge Dredd team-up had been in the works for a long, long time--long enough that "Bat-Mugger" in Prog 585, back in 1988, had been Alan Davis's "warm-up" for the project back when he was slated to draw it. Even before that, Alan Grant
suggests, a Batman/Dredd project had initially been "proposed by Nick Landau, to be written by Alan Moore and drawn by Brian Bolland," which Grant and John Wagner weren't at all happy about. (Bolland has mentioned something similar as having happened around 1986.)
Wagner and Grant's Dredd work (and their work with Cam
Kennedy on Outcasts) had impressed DC
enough that they were brought on as Batman's co-writers in Detective Comics beginning in late 1987. The Grant/Wagner
partnership largely dissolved in early 1988, at least as an ongoing concern, and Grant effectively got
custody of Batman; Wagner stopped working on the Detective scripts after five issues or so, but his name stayed on
the masthead for seven more. Grant continued to write Batman stories regularly,
first in Detective and later in Batman and Shadow of the Bat, for close to a decade.
Still, it made a lot of sense to capitalize on the fact that
a well-coordinated team had extensive experience writing both one of the most
popular American characters and one of the most popular British characters of
the time. Wagner and Grant eventually came up with the script to Judgment on Gotham, and then Simon Bisley took his
sweet time drawing it. According to Thrill-Power
Overload, the book was nearly delayed even longer: there had been a
corporate decree that there were to be no Batman crossovers published in 1992,
the year of the Batman Returns movie.
Finally, it got down to the last possible day that Bisley's finished art for
the final few pages could arrive to get the book published in 1991; there are
legends of a friend of Bisley's keeping him awake around the clock so he could
finish the job. The pages arrived by courier from England, Judgment on Gotham went to press, it was a huge hit, and a sequel, Die Laughing, was promptly commissioned.
They'd have a whole year to work on it!
Die Laughing was a
two-parter, and Glenn Fabry, who'd done such an impressive job on a bunch of Slaine sequences, was assigned to render
it in the same sort of painted-art style. And then, at some point, it became
clear that it was not going to be done very soon, and everybody was waiting for
something. So Vendetta in Gotham was commissioned as a stopgap quickie: a
one-shot in which Dredd and Batman have an extended fight, alongside a plot
involving the Grant/Wagner-created Batman villain the Ventriloquist. (They'd
actually created him for some 2000 AD
project, according to this
interview, probably "The Mean Arena," but used him in their first Detective
story instead.) Grant and Wagner's longtime collaborator Cam Kennedy drew it;
even if painted art wasn't his thing, he could be counted on to turn work
around in a hurry. Vendetta appeared
in late 1993, with a pretty sweet Mike Mignola cover (above). On its final page, Dredd announces "one of our Psis had a
premonition. It seems Mega-City One is going to be needing you!" The
concluding caption reads "Judgment
3: Die Laughing will be out next year!"
Well... no. In May, 1994, Judge Dredd Megazine #2.60 concluded Judge Anderson's
"Postcards from the Edge" sequence with a story in which Anderson has
a vision of an eagle, a bat and a vulture (see below), and realizes she needs to get back
from outer space to the Big Meg--another lead-in to Die Laughing. (As Grant
put it: "I had to abandon the sci-fi and get [Anderson] back to Earth
for a story that didn't actually appear till about 5 years later.") But
Glenn Fabry was taking a very, very long time to get it done--he "turned
an 8-month job into a 5 year slog," in Grant's
words--so there was another
fill-in slotted in to keep the project alive: The Ultimate Riddle, with painted art again, initially by Carl
Critchlow, with Dermot Power taking over for its final 15 pages. That came out
in mid-1995, in time to capitalize on the Judge Dredd movie.
And still there was no Die
Laughing. After Fabry drifted away from the project, Jim Murray and Jason
Brashill finished off the artwork on part 1, and Murray painted the second
issue himself. It finally turned up in late 1998. Weirdly, the Batman/Judge Dredd Files collection
(from 2004) omits Vendetta, maybe
because it's the only episode that's not painted--but that story is referred to in Die
Laughing.
So that's the backstory. Brenna, how did you first encounter
this stuff, and what did you make of it at the time?
BRENNA: Oh man, I had no idea
that Judgment on Gotham had such an
involved history, or that there were more Dredd and Batman books. Why I haven't
looked this sort of thing up is beyond me, though it could be because my access
to Dredd has always been through luck and chance and if I start finding new
things I'm going to want all of them.
Dredd in general I stumbled on in an antique
store, I was probably looking for Batman, but I picked up a six-issue 2000 AD monthly Eagle reprint buried
between dead end Image first issues and 1990s X-Men. A couple months later I'd re-read them a dozen times. I
spent about a half hour at that antique store, sorting through all the comics,
putting the Eagle Dredd reprints in one box (with a bunch of filler), then
offering a flat price for the it. That was—wow, somewhere in 2006,
according to my broken image internet memory.
I'm not certain which came first, a poster
of the cover art of Judgment on Gotham,
which a friend found while dumpster diving, or my partner buying me the book for
the holidays. I'd been a Batman fan since I was in kindergarten,
though I didn't get a subscription to the main series until I was in high
school. I think it just seemed obvious to others that I'd appreciate a pairing
of two of the grumpiest vigilantes (one sanctioned, one not), both of which I
was a little obsessed over.
I hadn't really encountered painted comics
until Judgment on Gotham, and
Bisley's work captivated me. I had the poster framed, and it's been in a prominent
place in most of the apartments I've lived in. There's something
that, to my untrained eyes, that has something appealingly
comics-with-an-"x" or old Heavy Metal-Euro about it. Bisley's
perspective combined with the distance of time was terribly refreshing to
someone getting steadily tired of what I was seeing in American print comics.
How he can take the characters from an airbrushed Coles Phillips to cartoony and creepy is perfect for larger than life,
self-important weirdos like Dredd and the Bat. Really, they're a perfect team
up, since they both walk the line of seriousness. And then you throw Judge
Death in there, who really is a Batman kind of villain.
As for Die Laughing,
Fabry, Murray and Brashill have a very photo-referenced style
that is unsettling. Caricatured faces pasted onto Vallejo bodies is never going
to work for me. I suppose I have Murray to thank for giving me the visual of a
shirtless Joker, though his work is less off-putting than Fabry's.
I adore Judge Death, who just seems to have
more fun than the other dark judges, so the first and the last books of this
sort-of-series are going to be my favourites. The relationship of Batman and
Dredd is, of course, the heart of the series, even if the real driving point
was keeping them in the sphere of the other long enough for Die Laughing
to come out.
These two are sweet together. Which is maybe
weird to say. I did just take a minute to see if I could find any Dredd/Batman
fanfic, but if it's out there then it didn't float to the top in a quick
search. Oh, slash world, you are missing out.
They're each the kind of non-cop that the
other despises. One is the totality of law, with all the use of brute force
that implies. The other supplements the law as he sees fit. Dredd is disgusted
by the Bat's vigilante aspect and that he's beholden to no one, Batman finds
Dredd's casual manhandling and harsh sentencing of prisoners loathsome. For all
the faux-'merica world that the Judge's world is set in, it's a very British world.
This is just based on what I've seen in the
two arenas of fiction (mostly post-apocalyptic and sf), but British worlds tend
to be much harsher. Folks getting killed off is just a part of how things have
to be done. Dredd is the product of that kind of mindset. Batman's insistence
on not killing and this constant, futile, application of hope for mankind
learning or improving is very American.
DOUGLAS: A few
more brief notes on the writing here. I noticed on a repeat reading of Judgment on Gotham that Wagner and Grant
did a very clever thing. They could assume that everyone knew who Batman was,
but knew that some of their readers wouldn't know Dredd, so everything from his
world is given an introductory gesture: Anderson picking up the phone before it
rings, Dredd explaining his authority, Mean Machine giving his standard spiel
about his dial. It's also worth mentioning that all of the Batman/Dredd
crossovers are firmly in Dredd continuity. "Die Laughing" kills off
Deputy Chief Judge Herriman, and the whereabouts of the Dark Judges at various
points in Dredd's series were directly affected by what happens here (there's
some later Dredd story where he refers obliquely to that weird guy from
Gotham). The Joker can escape from Arkham any number of times, but we always
know where Judge Death is. Actually, does anybody happen to know if Alan
Grant's Batman stories ever referred, however obliquely, to the Dredd teamups?
Yeah, let's talk a bit more about the artwork here. I agree
that Bisley's art on Judgment is the
most interesting of any of this series--there are just so many little flourishes on every page, from the
sliver of Death's mask at the bottom of the opening page to the crazy-quilt
compression of the page where Anderson is picking up Batman's history. (Notably, Bisley's credited above Grant and Wagner on some versions of the original front cover.) You've
mentioned to me that the original British edition was physically much bigger,
and I'd love to see that--Graeme McMillan was talking about that today too. I
believe that the era of Judgment was
the period where 2000 AD's trim size
was the biggest it's ever been, and painted art was the high end of its house
styles. There's still occasionally painted art as part of the 2000 AD mix, as with John Burns' work on
"Angel Zero" recently, but you don't see it very often.
Bisley, more than anyone else, was the guy who was
responsible for making the painted look work in British comics, thanks to his
work on "SlaĆne." It's not often that you see someone who's so
invested in grotesquely distorting everything
but also in composition, storytelling, keeping visual rhythms clean and varied,
and so on. His Mean Machine is crazily asymmetrical--his robot arm's as big as
the rest of his body--and we only see more than a fraction of him on panel a
few times. His Batman's an amazing compositional device, with a cape taking up
whatever space needs to be occupied, and a costume skintight to the point where
we can see individual bulging veins; his Dredd is all armor and gear, an
immutable shape. Interestingly, one image from this story--the second panel on
story page 30, I'm guessing-- showed Dredd's face in Bisley's original pencils.
That got nixed.
I love how much texture
there is to Bisley's artwork: not just the shiny modeled surfaces that dominate
Jim Murray's half of Die Laughing or
the "painterly" Frazetta-isms of Critchlow's two-thirds of The Ultimate Riddle, but rickety contour
sketches spattered with color spray, the Jack Davis impression he does when
he's drawing Living Death, the psychedelic ripples of Anderson's hair, the
fluffy softness of the Scarecrow's nightmare (and that gag still makes me grin
every time I see it). I see why the editors who commissioned the follow-ups
wanted to approximate the look of Bisley; it's too bad they couldn't. (Cam
Kennedy's linework couldn't look much less like Bisley's multimedia jobs, but
he could choreograph an action scene--which is what Vendetta in Gotham mostly is, Dredd and Batman getting to duke it
out the way they barely had in Judgment--and
he could meet a damn deadline.)
I don't have a lot of love for The Ultimate Riddle, mostly because it's not just filler but
puffed-up, gilded filler: the "alien kidnaps the heroes and makes them
fight each other in the ARENA" plot was very, very old when I first saw it
in a reprint of a Giant-Size Defenders
in some British Marvel comic. (A little of my own background: back when I was
just getting into comics in the early '80s, Mile High had a special that for, I
think, two or five dollars you could get a stack of ten miscellaneous British
comic books. I took advantage of that deal a few times, and ended up with
various Mighty World of Marvel sorts
of reprints, as well as some early-Bolland-Dredd issues of 2000 AD. And thus my brain was warped.)
It might be more fun if The
Ultimate Riddle looked quick and dirty like Vendetta, but the solemnity of the painted art (would it kill them
to use a few more bright tones for contrast? look how well Bisley did it!)
makes it seem more serious: if you read it after Judgment, you spend your time looking for the density and play of
Bisley's art, and it's not there. It's also a problem that it happens outside
both Gotham and Mega-City One--in both characters' series, the setting is a big
part of the fun, and a random stone dungeon is a lot less interesting to look
at. Quicker to draw, though, and by that point that has to have been a major
concern. ("Let's just call it four years" at the end of The Ultimate Riddle has to be a
reference to how long the follow-up had already taken.) Also, it's odd that one
of the bad guys is named "Xero"; wonder if that overlapped at all
with the development of the Xer0
series DC published in 1997-1998?
Glenn Fabry's art on the first half of Die Laughing is an improvement, and so's the premise, although this
is unequivocally a Dredd story that just happens to have Batman and the Joker
in it. (The "Seventh Day Hedonists" routine is not just pure Dredd,
it's the sort of thing that would never, ever appear in a Batman story.)
Fabry's much less an all-purpose action artist than he is a caricaturist--his
characters' face-acting is almost always the star attraction, here as in the Preacher covers he was drawing around
that time. But at least in the Batman/Judge
Dredd Files book, Fabry's work reproduces very dark, which obscures a lot of the action. That page of the
Joker juggling the heads of the Dark Judges should be a killer, but his facial
expression is the only part of it that really connects.
I don't know if Jim Murray used any CGI or direct photo
manipulation for his half of Die Laughing;
'97 seems a bit early for that, but it sure looks like it in places (see, for
instance, Anderson's face in the final few panels). You're right about "caricatured faces pasted onto Vallejo
bodies": the distance between the uncanny-valley shape modeling and the
super-goony faces makes nearly every character seem a little off, although the
Joker looks okay. (The Joker looks okay no matter how he's drawn.) A lot of the layouts come off as intensely
cluttered, too, especially at this small size; it's often unclear how the eye
is supposed to travel on the page, which makes it tough going. It's supposed to
be showing scenes of chaos, but that doesn't mean the reader's experience has to be chaotic.
Brenna, you've got a real eye for clothing and
other visual details; tell me more about what you're seeing here!
BRENNA: Poor Dredd--I wish he had as big a cultural literacy base as
Batman. I didn't know (but assumed, since 2000
AD seems to have themselves pretty together) that the continuity of the
crossovers was so solid within the Dredd universe. That makes me super happy.
I just got my replacement copy of Judgment on Gotham, since
I can't find my original, despite tearing the house apart for it. I was
startled at how small it is, just normal US comic size. The original British
edition feels almost tabloid-size, too big to properly curl up with, but
perfect for diving right into Bisley's work. I think the large format and that
they still use painted art are the reasons I pick up 2000 AD floppies when I can. It's luxurious.
Hmm, clothing? One of the things I love about older comics
is how they hit and miss the clothing and cultural styles of an era. British
comics seem to have more fun with it—a part of the whole Dredd universe is
skewering that sort of thing, after all—and the crowd attending the 'Living
Death' concert in Judgment is almost straight-up Guns n' Roses fans (and
my partner points out that, in the late 80s and early 90s, it was pretty common
for a band to have a harder name than they lived up to—which makes Judge Death
crashing the stage even more beautiful, when you're expecting something a
little more Axl).
Vendetta and The Ultimate Riddle are both set in such limited arenas,
with a minimum of extras, that you don't get any good fashion voyeurism, but Die
Laughing is full of it. Oh, except for the wino on page 39 of Vendetta,
who looks more like he belongs in Mega-City One instead of boozing on the
streets of Gotham.
I think that because Die Laughing is set in Dredd's world we
get those wonderful visual extras that make these comics for me. Crowd scenes
dress any warm body filling the frame with the care of a film costumer, giving
the reader details on the world they're plunged into. However I feel about the
art in these books, they've got that down. The fade and the toothed earring on
the extra in the foreground of page 28 of the first half of Die Laughing
is great, but there are some guys in the back wearing perfectly stupid hats
that settle the population more steadily into Mega-City One. Overall everyone
is sporting that vaguely 1980s-influenced, useless detail (knee pads, that sort
of thing) clothing that I think you still see in current issues. But any
scantily clad female screams the mid-to-late '90s, like the lady in blue on Die
Laughing's first two page
spread of carnage in the Pleasure Dome.
But whatever fun detail I get out of the later issues, I keep going
back to Bisley's layouts in Judgment. Judge Anderson's mocking
imitation of Judge Death (complete with spooky zombie hands), Death's disgusted
posture at his pieced-together uniform and how his ghost tail coils up when
Scarecrow startles him. Other than the sort of weird outline choice for Death's speech
bubbles, his is also one of the better applications of sound effects and
lettering of the four books (though I keep leaving Vendetta out of my
accounting--it's way more solid than I'm giving it credit for, it's a perfect
action piece, it just isn't Bisley). I'd guess that has to be a hard balance
with painted art, but Mean Machine's “BOK BOK BOK” is only as jarring as the
noise itself would be.
Are there any other awesome facts about these books? I'm still sort
of stunned over their timeline and now also curious about if the Bat ever
referenced his fascist cop buddy from another world.
DOUGLAS: If there are other awesome facts, I don't know
them! Although, if you're looking for more Dredd commentary on early-'90s hard
rock and the visual style that goes with it (as well as a bit more Bisley art),
look no further than the book I'm covering next week...
There really aren't a lot of other crossovers I can think of
that are a significant part of anybody's
continuity--that WildC.A.T.s/Aliens
one-shot Warren Ellis wrote in the late '90s is the only other big exception I
can think of. I'll be getting to two of the other non-2000 AD Dredd crossovers, with Predator
and Aliens, later this year; if I
recall correctly, Aliens ties in with
some ongoing subplots, and Predator
is basically one big inconsequential fight scene. There's one other one--a
Dredd/Lobo one-shot written by Grant and Wagner--that's never been collected,
and you're not missing anything if you haven't seen it. Grant was the writer
most closely associated with Lobo for many years, and worked with Bisley on a
Lobo miniseries in 1990; "bastich," Lobo's euphemism of choice, ended
up in a handful of Grant's Dredd stories, too.
But as long as we're talking about Grant-and-Wagner DC/2000
AD crossovers, I might as well mention two others. Bob, the Galactic Bum was a 1995 DC miniseries by Wagner, Grant and
Carlos Ezquerra, in which Lobo played a prominent supporting role. Wagner,
Grant and Ezquerra owned it, though, so when they reprinted it in Judge Dredd Megazine 13 years later,
Lobo was rewritten and redrawn into a woman named Asbo. (Other DC Universe
references were similarly retrofitted: the Khunds, for instance, became the
Gunts, sigh.)
And, although the mid-'90s DC Judge Dredd and Judge Dredd:
Legends of the Law series are not quite within the scope of this blog
(unless they get reprinted sometime), it's worth mentioning that Grant and
Wagner wrote the first four issues of Legends
of the Law, and they're a lot of fun. The DC series are officially outside
British Dredd continuity, but the Wagner/Grant storyline--a version of how
Dredd and Anderson first met--doesn't contradict anything Wagner's established
elsewhere. It also involves multiple musical numbers, and a villain who looks
like a Don Martin drawing! Beat that.
Thanks again to Brenna! Next week, I'm looking at another
project involving the principals of Judgment
on Gotham, Wagner, Grant and Bisley: the very odd Heavy Metal Dredd.
That DC Dredd series is a little memorable (for me at least) in featuring some early art by J.H. Williams III... I think it was his first 'ongoing' job on a monthly comic. His look was still pretty shadowy and horror-inflected, which worked pretty well... Andy Helfer, though -- despite being pretty much the only guy active at DC at the time who even COULD have pulled the scripts off without actual experience on the British version -- got pretty bogged down in a long plot seeing Dredd play tough-yet-respected Sarge to green recruits...
ReplyDeleteLOL Though I'm a big Dredd fan, I eventually sold the monstrosity that is The Ultimate Riddle. Horrendous.
ReplyDeleteOooh Heavy Metal Dredd, looking forward to your analysis of that one. Here's my review of it for Broken Frontier
http://www.brokenfrontier.com/lowdown/p/detail/dredd-goes-heavy-metal
Thanks for all the great posts, Douglas.
Have you Dredd fans seen this mashup yet? Pretty bad ass. http://youtu.be/mFBEYu_6LaI
ReplyDelete