(Reprints: Judge Dredd
stories from 2000 AD Prog
523-570)
An elephant in the room: some enterprising person or group
of fans decided, at some point, that they could do the Complete Case Files books better. There are digital bootleg versions of the early Case Files floating around online; the difference is that the bootlegs have color
where the original pages were printed in color (the first two pages of most
episodes before mid-1988), and they insert all the Dredd-related-but-not-Judge
Dredd-proper stories at the appropriate
point in the narrative.
For a lot of the earlier volumes, that's a minor
improvement. (For some, it's an actively bad idea--at least one bootleg I've
seen gets a lot of its color pages from badly chopped-up and reformatted American reprints.) But in 1987, 2000 AD's production values were ramped up a bit, and as of
a few episodes before Case Files
11 begins, the opening spread of the Judge Dredd feature was suddenly in painted color. The half-tone
versions of the color pages in the printed Case Files 11 is decent--although it still gets muddy in a few
places, like the beginning of "Return of Death Fist"--but it's
distinctly not the way these stories were intended to look. And the bootleg
files also include other Dredd-related pages from the original publications,
the most interesting of which this time is this one, which was printed in the
issue before "Oz" started:
There are a lot of
in-jokes going on here, most of which I don't get and bet I'm not supposed to
get, but the implication is that seven members of the 2000 AD staff had gone to Australia to research
"Oz." (Was that the case?) The bent-over droid at far right is
"Burt," a.k.a. Richard Burton; I'm guessing that the droid in the
green sweatshirt and visor is John Wagner, and the one with the glasses and
purple shorts is Alan Grant, but if anyone can correct me and/or fill in other
information, I'd be grateful.
In any event, it seems as if Dredd stories had been stockpiled in advance of "Oz," which was the first
"epic"-length Dredd story that had been attempted since "City of
the Damned" a few years earlier. The 22 episodes (11 storylines) that precede it in
this volume are drawn by ten different artists--only Liam McCormack-Sharp gets
two stories, and they appear consecutively. And Tharg's stern note that the
droids have one week to get "Oz" in order hints at how hurriedly it
must have been put together: when the first three episodes of a 26-part story
are all drawn by different artists (and nine different artists in all
contribute), there's clearly some frantic catching up going on. Jim Baikie
seems to have been the speed demon of the lot--not only did he draw the final
two episodes, he drew the three that followed them (in the next volume).
"Oz" is a new kind of Dredd epic, in the sense
that Dredd is almost tangential to it. Remember that theory I had a few weeks
ago about how the long serials usually address some aspect of the relationship
between Dredd and the city? This one deals with either of them only during the
Judda sequences; it's basically a Chopper story. (Dredd is entirely absent for
long stretches of it, which was awfully unusual; so's the thematic two-page
splash that opens the first episode.) Seeing all the parts of "Oz"
together, actually, I can't help but wonder if the Judda plot was originally
intended as a different story that would follow the Chopper/Supersurf sequence,
and then got spliced into "Oz" when deadlines were getting tight. The
Judda business turns up out of nowhere in the seventh episode (and when Chopper
returns two weeks later, he picks up right where the sixth episode left off);
the Judda and Chopper only appear in the same installment a few times, and the
two plots' resolutions have almost nothing to do with each other.
Also, the Judda sequences are something of a distraction:
Chopper's story is so compelling that mysterious violent weirdos shouting
slogans, interspersed with chunks of exposition, get tiresome quickly. On the
other hand, Brendan McCarthy's artwork here is a much better fit than it had
been in Case Files 10--you can see him
trying to give the series a consistent look. Unfortunately, it's a look that
all the other artists ignore; when Will Simpson takes over for the conclusion
of the Judda business, the visual energy goes way down all of a sudden.
It's interesting to imagine what "Oz," or in fact
this era of Dredd, could have been like with a more consistent visual approach.
There are very few artists who can handle a 6-to-8-page weekly strip, but it's
just possible that Brendan and Jim McCarthy and Brett Ewins might have been
able to tackle it together, at least for a while. (The latter two were mostly
off drawing "Bad Company" during this era, though.)
I reread "Oz" after not having seen it in a long
time, but a few months after rereading "Song of the Surfer"--which
we'll be getting to in a few weeks. The "dangerous sports" aspect of
this story goes over the top; there's a tragic thrill in the idea of a sport whose
championship not everyone may survive, but a sport whose championship routinely
slaughters most of its competitors doesn't seem like it could attract a lot of
top athletes, you know? (Wagner addresses that a bit in "Song of the
Surfer," but it passes without comment here.)
So the pleasures of "Oz" are less about its
overall arc than its individual moments. I particularly love the sequence where
the turtle gets another chance at life, which lasts all of five panels, but
there are lots of other well-turned bits: Chopper going down in the storm,
hearing everyone calling his name again; the "Space World" sequence,
which gives Barry Kitson an opportunity to draw a very different sort of sci-fi
image; McCarthy's image of Wipeout crouching on his board; the color spread
being reserved for the final two pages
of part 20. (Whoops, that's another one that's not so effective in the printed
book.)
The end of "Oz" was, famously, one of the major
factors in the end of the Grant/Wagner writing partnership: Grant wanted Dredd
to shoot Chopper in the back, Wagner wanted to reserve Chopper for future use.
(Wagner has
said that "Oz" was less a factor than their miniseries "The
Last American" a few years later; Grant claims
that Wagner divided up their collaborative gigs at the end of 1987, which
would've been right after "Oz." In any case, they kept working
together on occasional projects for another decade.) Grant's recollection is
that "John wanted Chopper to win, but Dredd to let him go free because he
respected him," and says he never read the final episode. In fact,
Wagner's ending is a smart solution to the dispute, and doesn't resemble Grant's description.
It's not as if the partnership was producing inferior work
(although it probably helped that they don't seem to have been quite as
overworked in this period); they'd also gotten back to thinking about Dredd as
a long game, setting plot threads that could reach into the future. The Judda
routine set up the long-running "bloodlines" sequence, but the most
durable invention here is an unlikely one: "Bug," the one-off that introduces
PJ Maybe, who's still appearing regularly in the series almost 25 years later.
The "young serial killer" premise is in place, and it's clear that
they were planning on following it up quickly--but PJ's next appearance didn't
happen for over a year, and this appearance doesn't suggest the Adrian
Mole-style perception/reality split that would go on to define him. (Its other
curious aspect: "Karen Berger Block," which appears in the first
panel--Berger was arguably the most forward-thinking editor at DC Comics at
that point.)
"Simp"--Cliff Robinson's best-looking story to
date--ends with a plug for "Simp About the House," which also
wouldn't appear for close to another year. "The Return of Death Fist"
wraps up a dangling thread from "The Fists of Stan Lee." And then
there's the "Revolution" three-parter, the long overdue follow-up to
"Letter from a Democrat" and the most consistently fine story in this
volume.
"Revolution" is a particularly timely story
this week: it's about a peaceful demonstration, and the dirty tactics
authorities use to try to break it up. The democratic coalition's intentions
are a lot more specific than Occupy Wall Street's, but it's kind of unnerving
that Wagner and Grant assume the people's right to assemble is something even
the Judges wouldn't dare to mess with, when that currently seems to be anything
but the case. (As Yves
Smith puts it: "I’m beginning to wonder whether the right to assemble
is effectively dead in the U.S. No one who is a wage slave (which is the
overwhelming majority of the population) can afford to have an arrest record,
even a misdemeanor, in this age of short job tenures and rising use of
background checks.")
I'm a little surprised that "Revolution" appeared more than a year after "Letter to a Democrat," which it echoes formally as well as in plot--the panel where Blondel Dupre is on TV and someone at home is getting bored and changes the channel, and the repeated images of cowed citizens watching the incidents of the march on TV at home, directly repeat a bit from the earlier story. (It's smart that John Higgins draws this story, too, and his artwork here is much sharper than it was on "Letter.") The nasty judicial tricks that pop up in the closing sequences are appropriately shocking--the "family man" bit is particularly clever, and Judge Silver's paternalistic disapproval in his public speech twists the knife.
The only sour note is Dupre's earnest monologue on the final page, which is stirring where it needs to be stinging. Its implication is that we're finally going to be seeing more stories about Mega-City One's residents trying to get out from under the judicial jackboot, and we don't--not for another couple of years, anyway.
The other one- and two-parters in this volume that don't connect to broader developments generally don't have a lot going for them ("Corporal Punishment" is particularly dippy), and it's hard to understand why the thoroughly forgettable "Alabammy Blimps" sequence got five episodes while "Revolution" was squeezed into three. What "Alabammy Blimps" does have going for it is Steve Dillon's artwork, whose conflict-as-comedy approach prefigures the look he'd adopt for Preacher many years later. "Blimps" and Dillon's chapters of "Oz" were the final Dredd stories he'd draw for a few years: shortly after that serial ended, he and Brett Ewins cut way down on their 2000 AD contributions to concentrate on their new magazine Deadline.
Next week: Case Files 12, in which the Wagner/Grant team's split comes into effect, PJ Maybe comes into his own, and both Dredd and the reprints go full color.
I'm a little surprised that "Revolution" appeared more than a year after "Letter to a Democrat," which it echoes formally as well as in plot--the panel where Blondel Dupre is on TV and someone at home is getting bored and changes the channel, and the repeated images of cowed citizens watching the incidents of the march on TV at home, directly repeat a bit from the earlier story. (It's smart that John Higgins draws this story, too, and his artwork here is much sharper than it was on "Letter.") The nasty judicial tricks that pop up in the closing sequences are appropriately shocking--the "family man" bit is particularly clever, and Judge Silver's paternalistic disapproval in his public speech twists the knife.
The only sour note is Dupre's earnest monologue on the final page, which is stirring where it needs to be stinging. Its implication is that we're finally going to be seeing more stories about Mega-City One's residents trying to get out from under the judicial jackboot, and we don't--not for another couple of years, anyway.
The other one- and two-parters in this volume that don't connect to broader developments generally don't have a lot going for them ("Corporal Punishment" is particularly dippy), and it's hard to understand why the thoroughly forgettable "Alabammy Blimps" sequence got five episodes while "Revolution" was squeezed into three. What "Alabammy Blimps" does have going for it is Steve Dillon's artwork, whose conflict-as-comedy approach prefigures the look he'd adopt for Preacher many years later. "Blimps" and Dillon's chapters of "Oz" were the final Dredd stories he'd draw for a few years: shortly after that serial ended, he and Brett Ewins cut way down on their 2000 AD contributions to concentrate on their new magazine Deadline.
Next week: Case Files 12, in which the Wagner/Grant team's split comes into effect, PJ Maybe comes into his own, and both Dredd and the reprints go full color.








































